The “Past World” is a fully playable runtime environment from Primordial Paradox, a game co-developed by myself and Cris Murong. I was responsible for hand-sculpting every asset in this scene using ZBrush, while the vegetation was created with SpeedTree. The environment is inspired by a California mountain trail I visited, blended with stylized Mesoamerican and tribal design influences.
https://www.artstation.com/crismurong2